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Joined 8 months ago
Cake day: January 29th, 2026
  • My Windows 2000 machine had 512MB of RAM. With it I could browse the web, run full-featured word processors, scan images, edit images, play 3D games, edit / compile / debug C and C++ programs, and so on.

    If memory serves, my office machine about that time only had 128MB of RAM. It was slower, but it could do just about all of that stuff, too.

    I’m not sure there are any broad categories of tasks I use computers for today that I wasn’t already using my Windows 2000 machine for back in 2001 or so.

    It’s hard to fathom where all the RAM in modern systems goes. A million somethings is a lot. A million bytes is a huge amount of information. War And Peace is under four million characters.

  • The reality: “Nobody stops to fuel their vehicle taking gasoline, gets out, rushes as fast as possible, puts as much fuel in the car as possible, and gets back in the car and drives away,” Cutler said.

    Say what? Outside of a long road trip, that’s very much what I do every time. I haven’t been into the store at my gas station in years. I’m hardly alone, I see plenty of other people fill up and leave.

    The “charging problem” is most completely addressed by doing less driving. Obviously.

  • [depreciation] might be something that a fleet manager would care about, but the average driver wouldn’t consider in a hundred years

    This is just so completely wrong I don’t know what to say. Have you owned a car? Have you bought a new car? Have you ever sat down and penciled out the numbers to see what you could afford? Have you spent any time budgeting for your household? Have you ever checked out a cost-to-own calculator for cars, of which there are many online? Have you perused any consumer advice on car buying?

    Depreciation comes up, to put it mildly.

    People who actually buy new cars* – the only people who matter, as far as the market goes – think about this quite a lot, because they’re usually planning to trade in after five years, or three years, or what-have-you. Depreciation is reason schmucks like me can afford an (old) car at all.

    * i.e., not me

  • By “nine times cheaper,” they mean the fuel for the EV can cost as little as 1/9th as much as the fuel for a gasoline / petrol car.

    That’s great, as far as it goes, but depreciation per mile is usually a bigger cost than fuel. Other costs like registration taxes, insurance, and maintenance shouldn’t be expected to follow this 1/9th pattern either, of course. You’re not going to switch to an EV and find your total expense drops to 1/9th.

    It feels to me like they’re telling an incomplete story on purpose.

  • Years ago, in the early 20-teens, I had posted on HN in protest to some new web property that aimed to tie yet another aspect of life to cell phones. I said something like “I work in software but I still don’t have a cell phone, I don’t like them, I don’t want one, I don’t want yet another aspect of modern life to encourage dependence on some subscription service like a phone.” Which was all true.

    This attracted rather more reaction than anything else I posted on there. The reactions fell into a few categories:

    1. I don’t believe you, liar, why would you post this
    2. I have no sympathy for you, loser, go buy a phone
    3. Fuck you

    Any illusion I had that the HN people were software-loving geeks like me kind of dissolved after that, and I stopped visiting. I suppose that’s exactly what they wanted.

  • People in positions of privilege very often tell on themselves when they dismiss anything that challenges their worldview as “political,” and therefore inappropriate for whatever “no politics, please” forum they’re in. It doesn’t mean they’re stupid, but it does mean they’re stunted. They would be better leaders if they had broader horizons.

  • I think it’s pretty clear that the money people in entertainment – be it video games, movies, TV shows, or even printed paper books – really want properties that they can own (monopolize) and build low-risk, profitable releases on. It’s sort of the logical endpoint of applying capitalism to arts and entertainment.

    We expect the game studio to be like a factory, a productive arrangement which the owners are incentivized to maintain and keep operating smoothly. Just as a factory builds a product, we say, a studio builds a game or a movie or whatever.

    But the owners see the franchise itself – “Fallout” or “Halo” or “Avengers” or “Star Wars” – as the factory, the thing that’s worth owning, the thing to keep churning. Just as a factory builds a product, they figure, a franchise builds a reliable, low-risk profit.