A company that makes phone hacking devices claims to have developed a solution that freezes iPhones in a state that lets cops more easily access sensitive data inside them, according to a video obtained by 404 Media.
This is the latest salvo in the never-ending battle between Apple and companies that help cops — sometimes those in authoritarian countries — break into iPhones.
In November 2024, 404 Media revealed Apple quietly introduced a new feature in iOS that automatically reboots an iPhone that has not been unlocked for 72 hours. The idea behind this so-called “inactivity reboot” is to revert the phone to a state that makes it harder for police to break into the device, and thus extract sensitive data from it with forensics technology.
At the time of Apple’s change, law enforcement agents expressed concern about this new feature, given that oftentimes they can’t immediately try to break into iPhones that have been seized. That could be because police are still waiting for a court authorization to do so, or there is simply a backlog of devices to unlock, for example.
Tony Bark
Arf! I’m Tony Bark. Artist by day, programmer by night. Gamer all the way.
Foxtrot Delta TACO.
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Games@lemmy.world•GTA 6 Is Getting a $400 Collector's Set Filled With Tons of Merch, But No GamebyTony Bark@pawb.socialEnglish
10 days
Technology@lemmy.world•Trump says the US is officially renaming AI to ‘super intelligence’byTony Bark@pawb.socialEnglish
12 daysAmerican Super Intelligence 64 Switch U & Knuckles.
A high profile hacking group claims it has breached multiple FBI-related services and stolen data “on all FBI employees and applicants.” A representative of the group, called ShinyHunters, told 404 Media the data includes FBI agents’ names, home addresses, phone number, and information on their spouse.
The data breach could be massively significant and may have all sorts of national security and counterintelligence implications. Criminals from the same ecosystem as ShinyHunters have previously used hacked data like phone records to track, intimidate, and harass the FBI agents investigating them. The highly sensitive data could also be a boon to foreign intelligence agencies who want to better understand how one of the most important law enforcement and intelligence agencies in the U.S. operates. And if the data fell into the hands of more criminals, FBI agents and their spouses could face serious threats to their safety.
“We hacked the FBI. We hold data on all FBI employees and applicants,” the representative of the group told 404 Media.
The representative provided 404 Media with a sample appearing to contain the personal data of 5,000 FBI employees. That data included an alleged address, phone number, date of birth, and in some cases details on their spouse.
Technology@lemmy.world•Winamp will be reborn in 2027 to take on streamingbyTony Bark@pawb.socialEnglish
12 daysPersonally, I’ve always stuck to VLC. Although Foobar2k’s built-in playlists and directory scanning makes for a nice lightweight iTunes.
Technology@lemmy.world•Winamp will be reborn in 2027 to take on streamingbyTony Bark@pawb.socialEnglish
13 daysIt’s coming back with a monthly subscription.

All I want is a simple, nostalgic media player.
Technology@beehaw.org•Winamp will be reborn in 2027 to take on streamingbyTony Bark@pawb.socialEnglish
13 daysIt’s coming back with a monthly subscription.

All I want is a simple, nostalgic media player.
Coyote vs. Acme has crossed $50 million at the domestic box office, a significant, if symbolic, milestone for a film Warner Bros. once tried to lock away for good.
Ketchup Entertainment’s live-action and animated feature earned $434,090 on Thursday, bringing its domestic total to $50,304,066 after 21 days in theaters, according to Box Office Mojo. It ranked fifth for the day.
Warner Bros. shelved the completed film in 2023, sparking an outcry from filmmakers, artists, and animation fans. Ketchup later acquired its worldwide distribution rights for a reported $50 million. The film’s North American ticket sales alone have now passed that reported price.
That comparison is symbolic, not a break-even calculation. Theaters keep a share of ticket sales, while Ketchup has release and marketing costs. But domestic theaters are only part of the picture. Comscore estimated the film had earned $82.8 million worldwide through last weekend, with several territories still to open. Its worldwide rights also give Ketchup opportunities to earn revenue after the theatrical run, though the terms of any future deals are not public.
Executives working on AI at Microsoft and OpenAI admitted what its critics have been saying all along: Large language models are predatory pieces of technology that have been built on what a Microsoft executive called “an astonishing theft of unprecedented proportions,” and the “largest theft of labor in human history.” An internal Microsoft document said generative AI products have created a “doom loop” that is killing “the entire web.”
Those statements and a series of other mask-off moments feature heavily in an unredacted court filing that was unsealed Thursday in the behemoth New York Times vs OpenAI copyright lawsuit that has been winding its way through the court system for years. In a filing asking for summary judgment (basically, a filing with the court asking it to rule), lawyers for the New York Times laid out a series of admissions made by Microsoft and OpenAI executives in documents and depositions that until now had remained either sealed or redacted at the request of Microsoft and OpenAI.
It’s easy to see why the AI companies wanted to hide this from the public. The statements, taken together, are some of the most damning indictments of the ways LLMs were trained, how they worked, and the immediate threat they pose to human labor. It is a reminder that even as AI becomes more powerful and companies try to shift the narrative to the supposed existential risk of “superintelligent” AI, the tools they have already built were created by stealing from human creativity and labor and are by definition existential threats to the human labor market.
Although everyone has their own reasons for exploring a new hobby, one of the driving factors behind the popularity of Meshtastic and MeshCore has been the incredible accessibility offered by off-grid LoRa mesh networks. You don’t need any expensive hardware or a license to get on the air — armed with a $20 microcontroller dev board and open source software, you could be on the mesh in minutes. Then came the really exciting part, seeing who else was out there. The low barrier of entry and ad-hoc nature of these projects meant there was a good chance you’d soon find yourself exchanging messages with other like-minded folks in the area.
Or at least, that’s how it used to be. With the recent revelation that their default radio configurations have potentially been in violation of the Federal Communications Commission’s (FCC) regulations governing amateur usage of the 900 MHz industrial, scientific and medical (ISM) band, the users and developers of both Meshtastic and MeshCore have been sent scrambling. Getting in compliance isn’t necessarily a technical challenge. In fact, Meshtastic has already introduced changes aimed to address the issue and anyone running the latest alpha release can be sure that their initial radio configuration will meet FCC standards.
But unfortunately, this introduces a new problem. While it’s easy enough to get new installations of Meshtastic and MeshCore operating in a mode that keeps the FCC happy, doing so breaks compatibility with everything that’s already been deployed. The community will be fractured into distinct strata depending on when they first configured their hardware, with an added dash of confusion from the more rebellious users who will undoubtedly refuse to migrate over to the new settings.
Speaking at the “Il Cinema in Piazza” Film Festival in Italy (translated by Genki), the Death Stranding and Metal Gear director said that at least with digital games, users have the data on their systems, something that isn’t the case with cloud gaming.
“Since production is ending in 2028, this is about video games, but I grew up with physical media, so I find it really sad,” he said. “Currently, I’ve been buying up a lot of Blu-rays, such as various movies, and CDs too.
“The situation is different for games [than movies], as they are downloaded to the hard drive, that means the game data remains on your own hardware. However, if things shift to streaming in the future, that won’t be the case anymore.”
Valve’s Steam Machine finally has a price: a whopping $1,049 for the 512GB configuration or $1,349 for the 2TB version. And those are without bundled controllers, which drive up the cost more.
The prices are so high in part because Valve isn’t subsidizing the hardware, and the company has already indicated that the component crisis forced it to reconsider its initial pricing plans. In an interview with the YouTube channel Gamers Nexus, Valve engineers discussed the reality of sourcing RAM in 2026, with take-it-or-leave-it prices as memory and other components remain in short supply, from only a few vendors like Samsung, Micron, and SK Hynix.
[…]
Valve, of course, isn’t the only company in a bind over memory shortages, as the crunch is forcing many hardware makers to make significant pricing changes. Even Apple CEO Tim Cook is warning of incoming price hikes for iPhones, Macs, and other devices. And the RAM crunch isn’t projected to get better anytime soon.















