Today’s game is Spliner Cell Chaos Theory. Ages ago someone recommended it to me and I picked it up. I don’t remember who it was, but if you’re seeing this, seriously. Thank you. Legit one of the best purchases I’ve made in a while.
Honestly, playing this, I can tell what elements would later go into Assassin’s Creed, which is where I’m coming at it from. But also having played MGS3 earlier this year, I’m also viewing it from that lens.

I love how interactable the environment is. Like. Obviously it’s not some hyper interactive game. But like the generators? I can flip it off, which I assume leaves it open for enemies to turn it back on, or I can sabotage it which takes longer but gives me more darkness to work with.
My favorite instance of this is stabbing out the generator in the tent area in the first level, then when the guy comes to check it out I snaked around and took him out with a choke hold. It was incredibly satisfying to pull off.

The first level was the only one I did but it took me nearly an hour to finish, partly because I was figuring out controls but also I was trying to get a grasp on the stealth. I ended up getting the hang of it and getting out with only getting seen twice, which is a positive in my book.
Overall I’m really liking it. It’s aged in some ways but it’s still really good. I just need to get a grasp on the controls and then I’ll be good.



