
I mean yeah, gameplay/gunplay is no contest, but I do mean overall. Story, tone, setting, roleplaying toolkit, etc. I know people love to shit on FO4 for it’s “limited dialogue options” but having played both I frankly don’t feel like FO4 lost anything by reducing fluff and limiting response options, although I do concede that it is frustrating the way FO4’s choices are sometimes misleading or unclear.
Organized chronologically and with the system that I played them on listed:
honorable mentions: