• Well, here’s my feature on spruceOS and where the project is heading with their 4.5.0 update. Rather than just running through a changelog, I wanted to get into why spruce has grown the way it has: the push toward that “one card to rule them all” idea, making the same SD card useful across more handhelds, the work behind dArkMoss/BaseOS, offline RetroAchievements, and how the project has expanded without losing the hobbyist spirit that made it interesting in the first place.

    To put it together I interviewed all four members of the spruce team: SundownerSport, Ry, Arkun and Chris, all about their own parts of the project, how they work together, and what 4.5.0 represents for spruce going forward. There’s quite a lot in there about the technical side, but also about the people behind it and the wonderfully informal “follow the fun” philosophy that seems to shape a lot of what spruce becomes.

    I like to interview developers in the retro handheld scene so people can get a peek behind the curtain about what goes on, so hopefully there’s something in here for anyone curious :)

  • Never heard of it.

    After reading the article but without digging further into the techncial details of SpruceOS: Did I get it correctly that SpruceOS still is a custom OS that yu need to flash onto your device. But the actual game roms, bios, emulators, etc. and their settings are stored on an SD-Card that you can Plug into any Device with SpruceOS and use it. It will adopt itself to the Hardware available.

    Am I correct?